Gabriel Steinbach

Juli 28, 2008

WiiLife veröffentlicht

Gespeichert unter: Uncategorized — Schlagworte: , , , , , — gabrielstagebuch @ 2:52 Uhr nachmittags

Drei000 hat Wiilife als Wii Homebrew Spiel veröffentlicht. In der zweiten Version wurden neue Features eingebaut. Sieht mal richtig interessant aus.

Quote:
The Game of Life is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is the best-known example of a cellular automaton.

The game is actually a zero-player game, meaning that its evolution is determined by its initial state, needing no input from human players. One interacts with the Game of Life by creating an initial configuration and observing how it evolves.

The universe of the Game of Life is an infinite two-dimensional orthogonal grid of square cells, each of which is in one of two possible states, live or dead. Every cell interacts with its eight neighbours, which are the cells that are directly horizontally, vertically, or diagonally adjacent. At each step in time, the following transitions occur:

1. Any live cell with fewer than two live neighbours dies, as if by loneliness.
2. Any live cell with more than three live neighbours dies, as if by overcrowding.
3. Any live cell with two or three live neighbours lives, unchanged, to the next generation.
4. Any dead cell with exactly three live neighbours comes to life.

The initial pattern constitutes the ’seed’ of the system. The first generation is created by applying the above rules simultaneously to every cell in the seed — births and deaths happen simultaneously, and the discrete moment at which this happens is sometimes called a tick. (In other words, each generation is a pure function of the one before.) The rules continue to be applied repeatedly to create further generations.

What’s New?

2008.07.26

* icon.png and meta.xml added to .zip
* Speed can now be slowed down and speed up again (starting speed is maximum speed at the moment)
* Initial pattern changed to Gosper’s Glider Gun
* Fewer living cells in random populations

2008.07.25

* Initial Release / edit: resized the area where cells start so that they have some space to evolve :)

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Wanikoko veröffentlicht neue Applikationen für die Wii

Gespeichert unter: Uncategorized — Schlagworte: , , , , , , , — gabrielstagebuch @ 2:39 Uhr nachmittags

Wanikoko veröffentlicht neue Applikationen für die Wii darunter CIOS einen firmware downgrader und einen CIOS Unistaller.

The CIOSV3 features:

Quote:
— Dropped checkup version of the title ES_AddTitleStart function ().
– Now you can remove titles system with ES_DeleteTicket () and ES_DeleteTitle ().
– Dropped checkup function ES_SetUID ().

The new uninstaller 1.1 uninstalls the newest CIOSV3.

The downgrader allows you to downgrade to any lower firmware.

Download CIOSv3: Here
Download CIOS Wii Firmware Downgrader: Here
Download CIOS Uninstaller 1.1: Here

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Homebrew Browser v0.2.1 veröffentlicht

Gespeichert unter: Uncategorized — Schlagworte: , , , , , — gabrielstagebuch @ 2:33 Uhr nachmittags

Teknekal hat eine neue Version des Homebrew Browser veröffentlicht. Hier die Originalliste der neuen Features.

Quote:
  • Cursor now rotates and disappears when IR is not pointed to the IR sensor (thanks ebool)
  • Added about and controls icon
  • Added functionality to remove old files that some applications don’t use when you update
  • Added statistics gathering which will be displayed on a webpage
  • Changed IP address from wiiregionworld.com to codemii.com

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Juli 22, 2008

Unofficial Snes9xGX 002 Released

Gespeichert unter: Uncategorized — Schlagworte: , , , , , , , , , , , , — gabrielstagebuch @ 11:23 Uhr vormittags


Michniewski
has released a new version of his customized port of Snes9xGX for the Nintendo Wii. He’s added nunchuck and classic controller support, an ini file for controller mappings and compiled an untested GameCube version. You can read more about and download this new release from it’s official release thread.

Wii disc dumper - v1.2 by nitrotux veröffentlicht

Gespeichert unter: Uncategorized — Schlagworte: , , , , , , , , , , , , , — gabrielstagebuch @ 11:20 Uhr vormittags

Nitrotux has released a new version of his game backup utility for the Nintendo Wii. Unlike other homebrew applications of the same nature this one backs up your Nintendo Wii Single Layer, Dual Layer and GameCube games directly to the Nintendo Wii’s Front SD Card Slot. Remember to only make backups you original games you own for safe keeping purposes! Piracy hurts the entire video gaming industry!

Download: Here

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Juli 19, 2008

Wii-linux + T2-SDE + Xserver + Correct Colours

Gespeichert unter: Uncategorized — Schlagworte: , , , , , , , , — gabrielstagebuch @ 12:58 Uhr nachmittags

Nuvalo hat neue Informationen und ein Youtube Video auf tehskeen hinterlegt. Ich denke das sich die Wii in zukunft als neuer PC in den Haushalten etablieren wird.

Here, i´m showing T2-SDE booting on wii using the last version of wii-linux kernel (take a look: www.gc-linux.org). I added a new Xorg driver called “cube”, that does the job to draw Xserver with right colours. It is different from Xsdl (that is another xserver that works with correct colours), but it uses the same algorithm from libSDL for gamecube/wii linux, and works better than Xsdl. There isn´t hardware acceleration, but at this moment it isn´t neccesary. And there ares still some problems with the backgruond, but the active windows are displayed correctly.

This video shows:
- Xdm and fluxbox
- A colourfull wallpaper
- xterm and mplayer running in Xwindows, reproducing a video from frontSD
- USB mouse and keyboard

It is also possible to run mplayer using the sdl-cube driver (accesing directly to the framebuffer), but the performance is nearly the same.

Have fun

Direktwissen: http://www.youtube.com/watch?v=2pvHvcq8qJ8

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Juli 15, 2008

SMS-Plus GX 080715 veröffentlicht

Gespeichert unter: Uncategorized — Schlagworte: , , , , , , , , , , , — gabrielstagebuch @ 5:06 Uhr nachmittags


Eke-Eke hat eine neue Version des  Sega Master System Emulator veröffentlicht.

What’s New?

[SMS, GG]
- added an option to disable original Sprite Limit emulation (reduce sprite flickering)
- added an option to display the hidden parts of the original Game Gear LCD screen
- added Laser Ghost in “Light Phaser” game database
- fixed a bug which prevented “normal” games displaying correctly after loading a 3D game

[NGC/Wii]
- added automatic alphabetical filesorting (Marty Disibio)
- fixed Wii/Gamecube RESET button handler (softreset)
- added support for horizontal wiimote handling in Menu (activated when wiimote is not pointed towards the screen)
- added custom input ports setting (PHASER,PADDLE, GAMEPAD or NONE), this is still automatically set for games which need specific peripherals
- keys mapping are now saved in config file
- when Classic Controller is inserted in Port #1, Wiimote #1 can now be used to control player #2
- “Soft-Reset” key is now fixed to avoid accidental resets: Buttons + & - on wiimote/classic controller, Triggers L & R on gamecube pad
- fixed “stretch” mode being canceled after loading a new game
- fixed SMS BIOS detection (place the BIOS rom on SDCARD in /smsplus/SMS_BIOS.sms)

Official Release Thread: Here

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MPlayerWii v0.03 veröffentlicht

Gespeichert unter: Uncategorized — Schlagworte: , , , , , , , , , , , , , , , , , , , — gabrielstagebuch @ 4:51 Uhr nachmittags


r0n hat eine neue version des Mplayer port für die Wii veröffentlicht. Mplayer ist einer der besten Open Source Programme das unter anderem die Formate DIVX, XVID, AVI, MPEG, MPEG2, OGG, MP3 and WAV abspielen kann. Hier kann man sich noch mal alle Videocodecs anschauen und hier findet man die Audio codecs.

This new version adds support for USB Mass Storage devices, volume control and audio network streaming (shoutcast and mms). Sadly, due to the Nintendo Wii’s limitation of using USB v1.1 for it’s USB interface it isn’t fast enough to stream large movies, but works well playing audio files.

What’s New?

* added USB storage support (USB reading is dead slow unfortunately, only good for MP3 files)
* added volume controls (Up/Down buttons on the wiimote)
* added wiimote buttons repeat during playback
* added preliminary test network streaming (shoutcast and mms)
* longer filename display in the file selection screen
* fix for widescreen aspect ratio (uses the Wii display settings)
* more audio playback fixes

Lines_MediaPlayer.png

Download

Quellcode

Link

Forum

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Guitar Fun v2.8 veröffentlicht

Gespeichert unter: Uncategorized — Schlagworte: , , , , , , , — gabrielstagebuch @ 4:34 Uhr nachmittags


Hermes hat eine neue Version seines Guitar Hero klons für die Wii veröffentlicht.

quote
After a while playing with sound and graphics of the Wii (as some already know), I have taken the initiative to carry my famous program Guitarfun PC to Wii, adding some extra things, such as a MOD who played in the menu or support for the Rumble when some failures note.

The program can be controlled from two PC USB keyboards, from two Guitars (Guitar Hero 3) or from two Wiimote (with or without Nunchuck) or any combination thereof. You can use a PS2 Guitar through adapter commanded by GC (if encountered some problems with yours, send an MP to fix)

I have added some support autodetection to know who is in active command, the priority being the first player to Guitars, etc. (can also be manually select from a menu “Input Options”)

Finally, as you have a nice PDF, I shall be brief here: just say that if usais a keyboard, the thing is the same as driving Frets On Fire Guitarfun or PC. With the guitar thing is done and if you have a Wiimote, it is best to connect the Nunchuck
and select things with the cursor up / down and using A to enter the menus and B to exit (in the game to play, it would be
Z, C, A, B + for Green, Red, Yellow, Orange and Blue, without golpeador)

The SD meteis folder ‘guitarfun’ package (with all its contents) in the root directory. This reader uses the DS’s internal Wii.

Inside the folder ’song’ you must add folders with songs in ‘Frets on Fire’. You can customize the list of songs formed packs (see the PDF). You can also customize the masts and bitmap background. Again, look at the PDF

Incidentally, this is a beta that I’ve only tested, so we hang here for the probeis that what you and I conteis that this is going. The source, the public where appropriate under GPL v3.

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WiiMU veröffentlicht

Gespeichert unter: Uncategorized — Schlagworte: , , , , , , , , , , , , — gabrielstagebuch @ 4:20 Uhr nachmittags

Squidman hat eine einfach Applikation veröffentlicht die es ermöglicht zu sehen welche Channels man auf der Wii installiert hat und kann auch über das Programm diese betreten.

quote
WiiMU is a PoC “Channel Launcher” app for the Wii. It eventually aims to completely replace the System Menu in functionality. At the moment it is quite far from that goal, but it does have a start. It currently:

* Lists all installed Channels. (Does not include those with only a ticket)
* Allows selection of the Channel to load.
* Allows return to loader.
* Allows return to real System Menu.

Please note that at the moment it DOES NOT REPLACE ANY SYSTEM FILES! It may eventually get to that point, but currently it is far from it.

Download

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