
Drei000 hat Wiilife als Wii Homebrew Spiel veröffentlicht. In der zweiten Version wurden neue Features eingebaut. Sieht mal richtig interessant aus.
| The Game of Life is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is the best-known example of a cellular automaton.
The game is actually a zero-player game, meaning that its evolution is determined by its initial state, needing no input from human players. One interacts with the Game of Life by creating an initial configuration and observing how it evolves. The universe of the Game of Life is an infinite two-dimensional orthogonal grid of square cells, each of which is in one of two possible states, live or dead. Every cell interacts with its eight neighbours, which are the cells that are directly horizontally, vertically, or diagonally adjacent. At each step in time, the following transitions occur: 1. Any live cell with fewer than two live neighbours dies, as if by loneliness. The initial pattern constitutes the ’seed’ of the system. The first generation is created by applying the above rules simultaneously to every cell in the seed — births and deaths happen simultaneously, and the discrete moment at which this happens is sometimes called a tick. (In other words, each generation is a pure function of the one before.) The rules continue to be applied repeatedly to create further generations. |
What’s New?
2008.07.26
* icon.png and meta.xml added to .zip
* Speed can now be slowed down and speed up again (starting speed is maximum speed at the moment)
* Initial pattern changed to Gosper’s Glider Gun
* Fewer living cells in random populations
2008.07.25
* Initial Release / edit: resized the area where cells start so that they have some space to evolve








